![]() The result is Pose Animator, an open-source web animation tool that brings SVG characters to life with body detection results from webcam. As an animation enthusiast who struggles to master the complex art of character animation, I saw hope and was really excited to experiment using these models for interactive, body-controlled animation. ![]() The experience we gained means optimal recording conditions for each performance is determined and suitable workflows already developed.By Shan Huang, Creative Technologist, Google Partner InnovationīackgroundThe PoseNet and Facemesh (from Mediapipe) TensorFlow.js models made real time human perception in the browser possible through a simple webcam.This results in interaction of a real person and a CG character, eg. concurrent recording of the motion capture artist and a performance of common performer recorded on a green screen keying background with RED One camera.recording of a character with markers on all finger knuckles, recording of facial action.recording of multiple characters fighting martial arts at once.Technological milestones of the studio worth mentioning ![]()
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![]() ![]() Cheval and Lilia both leave the village, each on their own path. The hero receives a Kinship Stone from the Village Chief and officially becomes a Rider. The egg hatches, revealing a baby Rathalos, a flying wyvern also known as “the King of the Skies.” The trio affectionately name him “Ratha,” and take him back to the village.ĭays later, without warning, the village is beset upon by a monster infected by “the Black Blight.” They manage to drive it away, but not before it devastates the town-and leaves indelible scars in the hearts of Cheval and Lilia. The trio perform a playful imitation of the Rite of Kinship, only to be shocked when it actually succeeds! Three young friends-the hero, Lilia, and Cheval-stumble upon a shining egg. The story begins in a forest near the village of Riders. New improvements include beautiful high-resolution graphics, improved user interface, and a new auto-save feature! New features for the smartphone version! Explore vast environments and dungeons to find monster dens, and bring back the eggs you find to hatch new Monsties! Monsties, and the bonds you form with them, are the backbone of your adventure. This app has absolutely no in-app purchases! After playing this app, you can import your save data into “Monster Hunter Stories” (paid version) to continue the story. ![]() Returns or credit cannot be granted after purchase. Please read the section “Important Notes” before purchasing or using this app. ![]() ![]() ![]() Child of Yorga (a rare, sacred character affixed to no element).Chief Ianna Reed (an ultra rare wood character from the Noble race).Lotus Queen (a common water character from the Plant race).Yorga's Prayer (an ultra common but handy spell).Child of Sanavaan (a rare undead earth character).Summoner Mesmer (an ultra rare water warlord).Lizard Shaman Novice (an ultra common fire lizard). ![]()
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![]() ![]() The first generation of Power Macintosh computers also do not use the Reekes chime, instead using a chord strummed on a Yamaha 12-string acoustic guitar by jazz guitarist Stanley Jordan. The Macintosh LC, LC II, and Macintosh Classic II do not use the Reekes chime, instead using an F major chord that just produces a "ding" sound. A slightly lower-pitched version of this chime is in all PCI-based Power Macs until the iMac G3. He is also the creator of the iconic (or "earconic", as he calls it) "bong" startup chime in most Macintoshes since the Quadra 840AV. When Apple discovered this, he refused to change it, using various claims in order to keep the new sound intact. He recalls that Apple did not give him permission to change the sound but that he secretly snuck the sound into the computers with the help of engineers who were in charge of the ROM chips. It's a C major chord, played with both hands stretched out as wide as possible (with 3rd at the top, if I recall)." He created the sound as he was annoyed with the tri-tone startup chimes because they were too associated with the death chimes and the computer crashes. Reekes said, "The startup sound was done in my home studio on a Korg Wavestation EX. Variations of this sound were deployed until Jim Reekes created the startup chime in the Quadra 700 through the Quadra 800. Mark Lentczner created the software that plays the arpeggiated chord in the Macintosh II. The first sound version in the first three Macintosh models is a simple square-wave "beep", and all subsequent sounds are various chords. The specific sound differs depending on the ROM, which greatly varies depending on Macintosh model. The sound indicates that diagnostic tests run immediately at startup have found no hardware or fundamental software problems. The Macintosh startup chime is played on power-up, before trying to boot an operating system. On Macs running macOS Big Sur or later the startup sound is enabled by default, but can be disabled by the user within System Preferences ( Big Sur or Monterey) or System Settings ( Ventura). The classic Macintosh startup sequence includes hardware tests which may trigger the startup chime, Happy Mac, Sad Mac, and Chimes of Death. ![]() JSTOR ( November 2011) ( Learn how and when to remove this template message).Unsourced material may be challenged and removed.įind sources: "Macintosh startup" – news Please help improve this article by adding citations to reliable sources. According to user Slong1987, this will not be the only addition of extra actions to Spotlight as it is currently working on shortcuts to empty the trash and a security emptying function.This article needs additional citations for verification. ![]() Really of all the available options, the one that more use we can give you It is to the function »Sleep» when we have to leave the Mac only to move to another side temporarily, the other options are very handy from the menu in the menu bar. ![]() Once you have everything installed, all you have to do is run Spotlight (CMD + SPACE) and type in the search box: This new integration of these commands are actually four small applications, which you can download from GitHub and add to the Applications folder, in a file you can download it from this link. Among the multiple functions that Spotlight fulfills both as a search engine for all types of content both locally and on the Internet, it can also be used much more for other types of tasks as we discussed in this previous article, options such as mathematical calculations where we can carry out from simple multiplications or divisions to more complex operations, using the system calculator application directly in the background.Įven so, you can still integrate other types of actions than thanks to Github, user slong1987 has managed to gather in a compressed file different shortcuts to be able to shut down, restart, log out and put your Mac to sleep. ![]() ![]() I don't know whether it was patched out or not, but legit I finished the game up to 100% Museum doing that. But both of those can be temporarily disabled with stun.įor rings (endless mode), I use +20% melee, +20% ranged, -5 omni, -30% bow cooldown, heal/shield crit chance.įor pet, I use the mushroom since it heals itself and casts poison. The only enemies that would be useful to dispel are shielded healers and ones who buff their damage. Sword+Shield, I never really used because I found the special ability lack luster. The lack of block defense lowers my desire to use this skill. IIRC, the special ability doesn't consume a turn, meaning you can use it multiple times per turn with soldiers ring. Staff I never got use too because my soulcery training stat sucked. But the lower defense means blocking isn't that great for damage mitigation (which is useful near end game / endless mode).ĭaggers are similar to greatsword in their usefulness in campaign and suffer from their special ability consuming a turn, and not having the defense from blocking.Ĭampaign 5/5, Endless 5/5 (edit: they are amazing when you get a main attack critical hit) However the cleave attack consumes a turn and this makes the weapon/skill less useful imo. Greatsword is great for most of the game because it has big melee damage. The shield is nice for absorbing damage.Ĭampaign: 3/5 (because some bosses are stun immune), Endless 3/5 (because some enemies are stun immune) But because the special skill consumes a turn, it isn't as useful unless you are chain-stunning a single enemy/boss. Mace+Shield is my second favourite because the special ability can be used to chain-stun enemies (even without soldiers ring). Also, the special ability overwrites enemies who buff their damage. With soldiers ring, you can use the special multiple times in one turn. Spear+Shield is my main weapon because the special ability can be used freely (doesn't consume a turn) the special lowers enemy damage (useful for endless / bosses) and you gain the shield which helps absorb damage. Are you sure bow attacks refresh spells? I tried it but it does not seem to refresh spell at all (ony staff critical do). Nearing the end, even spammed the Mosqito Tonic (2nd potion) to refresh bow so I can get that spell refresh and just spam my spells. I went all the way to Endless Stage 120 with this setup. With this setup, I just need to use Mega Fireball to clear any groups of 3, the Mega Thunder if there's a strong singular enemy, use the Staff special to clear critters, and then spam bow in between to kill the remaining enemies in the hopes of refreshing my spells to again spam it. So my setup is the -15% bow cooldown, the Fireball/Thunder -2 rounds cooldown, 20% Soulcery damage, the 20% melee damage, and the 1st Fireball/Thunder = Mega ring. ![]() Thing is, the super critical also works with a bow IF you're using your staff. At platinum tier, there is a skill that gives you somewhere around 15/20 percent chance of refreshing your spells if you get a super critical with a staff. Originally posted by seA:I enjoy the staff more than anything, to be honest. It took a lot of free attacks for me to kill those dragon hunters, they were harder than the entire pirate area for me and It was a little unfortunate because I had the entire pirate gear set when I got the dragonbone armor which is not as good. I did prefer the spear in terms of one-handed weapons though, I have maxed attack of opportunity so that with the spear and bow/spells gives a ton of free attacks. It comes down to which training you prefer.Īrchery goes well together with both of them because it gives you those extra range attacks which you can use after your main attack to clear mobs that are left over.Īh, I had seen that skill just don’t have it, the right setup would make all the difference. There will be a ring later which guarantees your first spell to be MEGA (which means you can save your first fireball for a group of mobs to hit them all).įor melee i also prefer 2hand or the spear for said reason. The 3 spells also dont "use up a turn", which means you can use them all before your regular attack without anyone attacking you (same goes for arrows and the spear weapon special attack). Originally posted by Vaynard:staff is really strong because there is a skill which add 25% of your soulcery stat to melee, (because wearing a staff also doubles your soulcery, this is more like 50%) which means you can still do decent melee attacks while using strong spells. ![]() ![]() The title derived from one of her poems, 'Love and Chains' from the line: 'I dont mind drinking my tears for water. Noise is always loud, there are sirens all. Later that year, Keys released her novel Tears for Water: Songbook of Poems and Lyrics, a collection of unreleased poems from her journals and lyrics. Note: When you embed the widget in your site, it will match your site's styles (CSS). A musical featuring the music and lyrics of Alicia Keys is currently in development at New York’s Public Theater, an Off-Broadway venue. Intro Ooooh, New York Ooooh, New York Verse 1 Grew up in a town that is famous as a place of movie scenes. Find Empire State Of Mind 2 lyrics, a song performed by Alicia Keys : Oooh oooh, New York (2x) Grew up in a town, That is famous as a place of movie scenes. Get the embed code Alicia Keys - 12-12-12 The Concert for Sandy Relief Album Lyrics1.Empire State of Mind2.Empire State of Mind, Part II3.No One4.No One (Live)Alicia Keys Lyrics provided by Put your lighters in the air, everybody say Alicia Augello Cook, dite Alicia Keys, est une pianiste, chanteuse, clavieriste, auteure-compositrice-interprète, actrice et productrice américaine, née le 25 janvier 1981 dans le quartier de Harlem dans la ville de New York. Street lights, big dreams, all looking pretty I'ma make it by any means, I got a pocketful of dreams Some will sleep tonight with a hunger for more than an empty fridge Hail a gypsy cab, takes me down from Harlem to the Brooklyn Bridge Such a melting pot, on the corner selling rock, preachers pray to God On the avenue, there ain't never a curfew, ladies work so hard Hear it for New York, New York, New Yooork! ![]() These streets will make you feel brand new Seeing my face in lights or my name in marquees found down on BroadwayĮven if it ain't all it seems, I got a pocketful of dreams If I can make it here, I can make it anywhere, that's what they say ![]() Noise is always loud, there are sirens all around and the streets are mean Grew up in a town that is famous as a place of movie scenes Alicia Keys is one of the most talented musicians of our time For this list were taking a look a her 10 best songs Weve included songs like Empire State of Mind (Part II) Broken Down, You Dont Know My Name, Try Sleeping with a Broken Heart, Girl on Fire, Fallin, No On, Karma, If I aint Got You, Un-Thinkable and a Womans Worth. ![]() ![]() ![]() At the time, and after trying a few options, I had adopted Together for which you can use your optimal folder structure, add tags and a few more useful trick. The next step is to add tagging to you files. The basic approach is to set-up an efficient folder structure and hope that in combination with the system wide search engine it will be enough to find that important documents in a few seconds when needed. Finally with iPad (and iPhone version) of DevonThink and Papers, it is relatively easy get your important documents with you and accessible at all time.īefore DevonThink, I tried multiple ways to deal with all the files gathered when going digital. Same for contacts, bookmarks, calendars (including Google calenders) and tasks (Things beta brings a highly efficient could sync across all devices). The second reason is that with MobileMe/DropBox and now with iCloud/Dropbox and the fact that all these applications have mobile versions (iPhone/iPad), I never have to worry about the simple stuff: passwords and digital wallet info are in 1Password, store in DropBox, accessible and in sync on all my devices. The main reason it works so well I think, for me at least, is because up to now it proves to be scalable to the level of ten of thousands of files as mentioned in my previous post. The first 10 applications above are the cornerstone of my digital workflow. Unix software installation package (fink / app get) Other software installed and used once in a while: I usually run this one a month as a repeating task in my task manager software) – MacUpdate (automatic update of software. – Endnote X4 (for collaborative works I do not control) – Cornerstone (access to versioning server) – Papers 2 (my main manuscript database and citation software) – Safari (bookmarks sync to my iPad and iPhone via iCloud) – Cultured Code Things (GTD task manager software) – DevonThink Pro office (file database / working database) – OSX and its functionality (TimeMachine, AppleScript, Automators, terminal, …) ![]() Here is a list of the main software that I used regularly on the Mac as part of my digital workflow, including links to the most important one: For those who might not have read the first post in this series about the hardware side of things, please have a look: Digital Office I ![]() ![]() ![]() ![]() In particular, the company boasts support for Valve's Half Life 2 and Team Fortress 2, as well as several MMOs such as World of Warcraft, Guild Wars and Eve Online. Why Crossover Games?Crossover Games is not a new concept by any means, but it is the first product to actually promise some real meaty gaming on Mac and Linux. So, with some actual funding in hand, Codeweavers began to work on the project that is now known as Crossover Games – the product we'll be reviewing today. NET 2.0 Framework – you can bet that Microsoft isn't exactly chomping at the bit to help, either. ![]() Wine as it stands right now has some problems with its ability to handle gaming, particularly in the DirectX API and the. The company has had some great success with Crossover, enough so that it could begin devoting part of its resources to fund solidly game research. Businesses and individuals that buy the company's Crossover software are actually donating to the Wine project, and in return get support and assistance with getting their needed programs to run. And it's where the company Codeweavers comes into play – a "funding bridge" between open source and corporations.Ĭodeweavers sells its software commercially, which is based on very carefully tailored packages of Wine that it calls "Crossover." But rather than become a big company making money off an open project, Codeweavers exists as little more than a professional conduit – the developers are some of the best and brightest of the Wine community for years, and so your money goes 100 percent back into the Wine community. This is where we've sat for years – a couple open source projects trying to scrape together enough funding and open source love to make a difference. The Wine project now has several offshoots, which in the gaming side come in the form of Cider (at the architectural level from the makers of Cedega) and a very highly-tweaked Wine (at the virtualization level) which remains open source. Sure, there are some great games coded natively for OSX or Linux as Glider wrote about previously, but most commercial titles are just not there.Įnter Wine, an ages-old project to get Windows software running on non-windows machines. Updates are rare and bugs linger for ages. Releases lag by months if not years before a Mac port is created, and that's if one is ever even seen. Of course, since DirectX is exclusively Windows-based, it's left Mac and Linux users out in the cold for quite some time. Windows dominates the market and honestly DirectX (for all its quirks) is arguably one of the best APIs in the whole history of computing, let alone gaming. I'm not going to whine about the developers leaving the rest of us in the cold or any of that hooplah – let's be realistic here. ![]() The problem has always been in gaming – the area is almost entirely dominated by Windows. I do my office work on Windows, run Linux servers, and live my daily life on a Mac. Now, I'm not here to preach about the love of Macs, because I happen to be a firm believer in the idea that all of the major operating systems have their place. In fact, since I recently acquired my Macbook Pro after an accident involving some rather delicious green tea, I've fallen even more in love. IntroductionI'm going to go against the grain here and embarrass my fellow bit-tech staffers – I love my Macbook. CrossOver Games For Mac Publisher: Codeweavers ![]() ![]() ![]() When aiming is inaccurate in certain instances, for example if an input is pressed to pick up an item, time will still move on as the input has been pressed (even if the item was not picked up due to missing it with the crosshair). There are separate inputs for movement (Left Stick / W,A,S,D) and aiming (Right Stick/ Mouse), however due to the time element, gameplay is designed for them to be able to be used one at a time rather than combined.Īiming requires accuracy as part of the games’ mechanics, with no auto aim available. For instance, there is a speedrun challenge which measures the time during movement (but not between) and another which times you throughout the level including when you aren’t moving.Ĭompared to many FPS’, SUPERHOT uses fewer inputs than you may usually need. The speed you complete a level in during the story mode does not matter, however there are some challenges which are unlocked upon completion of the story which do time you. Aiming, however, will not speed up time, giving you time to look around, plan you next move and aim. ![]() Movement actions are firing or throwing a weapon, punching, jumping or moving your position on foot. Time will pass extremely slowly (almost unnoticeably except for bullets moving fractionally), until you use a movement action. Here we will be looking at the non-VR version and the controls required to play it on Xbox One, PlayStation 4, Nintendo Switch and PC. It is available in both VR and non-VR versions. The challenges in the time-twisting SUPERHOT (PEGI 12) game depend more on strategy than the speed of your reactions. ![]() |
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